
Your Canvas
A downloadable game for Windows
Your Canvas

Your Canvas is a Text-Based Adventure game set during three therapy sessions with different time periods where the player will be presented with various choices for deciding the outcome of the story. Every choice the player has made throughout the game will culminate in 1 of 4 different endings.

The main method that Your Canvas uses to judge you is by letting you play its various mini-games, during which it will remember your decisions and change according to them.

Your Canvas has various features and mechanics such as:
- Letting you customize your own environment.
- Random loot and items, making every playthrough unique.
- A journey through mental psyche.
- RPG elements like stats, magic, weapons and buffs.
- Tactical turn-based combat.
- Story-Rich worlds buried within the mini-games.
- Different and interesting ways to approach every encounter.
- An overarching plotline.
- An original soundtrack made by my good friend JDivko.
| Updated | 24 days ago |
| Status | Released |
| Platforms | Windows |
| Release date | Jan 28, 2025 |
| Rating | Rated 5.0 out of 5 stars (1 total ratings) |
| Author | Abihumsi |
| Genre | Adventure, Role Playing, Visual Novel |
| Tags | Horror, Meaningful Choices, Multiple Endings, Psychological Horror, RPG Maker MV, Story Rich, Text based |
| Average session | About a half-hour |
| Languages | English |
| Content | No generative AI was used |
Download
Download
Your Canvas 280 MB
Development log
- Update 1.3.124 days ago
- Update 1.3 + Steam Release!51 days ago
- Update 1.2.1Jul 05, 2025
- Update 1.2 and a Roguelike Mode!Apr 01, 2025
- Your Canvas Update 1.1Feb 14, 2025
- Your Canvas Release!Jan 29, 2025
- Your Canvas Final Demo Update!Apr 13, 2024
- New(est) Your Canvas Demo Update! v1.3Apr 01, 2024






Comments
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Played on Steam and looked about and found the game here as well! I dig the rotoscope art style along with the changes of gameplay! I've been working on a review for Steam as I play and honestly it's a lot of fun! even when I was annoyed at the Torment of a billion robots section it was a lot of fun trying new combos/ideas of how to advance. I left and came back later and took notes, I rarely take notes in games! And when I figured out what worked out for me I felt awesome, esply on future runs where I had to re-fight, but with the ;) post boss stuff I was SO SO SO happy I didn't have to fight the Zappy McYourbutt boss the same! I barely beat him with 30 HP to spare when I finally figured a way!!!
There's a LOT I like and very little I dislike. I think when doing the robot part, I highly recommend the "Skip Text" for when you have to repeat battle/travel after a while, but I think you can get lucky and beat it within the first 2-3 lives based on RNGesus. If you keep getting nuked by the boss and RNG doesn't give you the Spell needed to beat it, don't fret too to hard! Just view it as a robot grind, and when you get the power that is based off the robots you've killed AND the power you need you can beat the boss easier/beat it you can do mega damage!! There's only a few spelling issues, mainly some item capitalizations (but I can't judge I have errors in this here!) and the video gallery cuts off the animations short by a few seconds vs the in game actual cutscene! D:
I love love love the forest section of traveling, I play a lot of Inscryption and love how it was done here! It's a lot like it if you like Inscryption you'll love that section (It's my fave of the 4 I've tried so far as of this post here! ) I'm hoping to do another few plays to try all the different mini -games and to try to beat the bosses/stuff for the steam achievements!
Thank you so much for playing!
Perhaps there is a bit too much robot farming in that particular part of the game so I'll try to make it more replayable. Also, I'm a big Inscryption fan too so the forest was indeed inspired by it. You can try to get the true ending, but getting it is a bit of a puzzle...
I'm glad you enjoyed your time.
I mean it lives up to the name though! xD that's how I viewed it after a while, but I really am glad you changed the boss for the section! I was worried since the block power was used I'd be screwed!
I have no idea if I can get the true ending, I've so far only gotten the"Get an Ending" one but I'm gonna keep trying! >:)
I really like how you did the forest section! It's a nice homage to Insryption and I was really suprised to see it in RPG Maker! I loved the battles! I didn't feel over powered yet also not underpowered!
I am currently trying the Murder one and I don't know if it's intended to or not but you can (at the time of this posting) spam the "explore outside the pub" for money and get infinite coins from there, I didn't know if it was intentional or not but wanted to mention just in case! I really like the descriptions of this part of the game in particular! It's like reading a murder novelette!
Hey Abihumsi,
Thanks for letting me stream your game and for being apart of it! Check it out:
I know we didn't get to showcase much, but I was very intrigued by what I did get to play! Hopefully it will spark curiosity in others to see what the whole game is about. I really love the simple art style and loved the enemy designs I got to see. As mentioned in the stream perhaps some extra images in the intro could help draw the player in a bit more as it may make the wrong impression that that is what the whole game will be like. I enjoyed the combat (as I do love RPGMaker) and being a wizard was cool. Well done on making your game and thanks for letting me play it!
Cool idea. Enjoyed the graphics, and the writing is pretty good too. I died kind've quick in my first playthrough, because I kept going after the dang spectre :)